Agree, but with a caveat. If GT aimed for 30fps, then I would not be surprised if it looked better than DC.
Not even RT shadows. They implemented RT contact shadows, which is more or less fancy AO.
I hope they do also, but I do wonder how much effort devs would put in knowing that not every user will be able to experience it.
42% more is close?
How the hell did this get approved? It's basically all fake, to the point that they are using screenshots from the 2018 game and pretending it is from Ragnarok. Plus this is from Jan 29th. No reason N4G should be giving this fake ass site clicks and money.
Also "first look" and "opinion piece" are not a thing.
@Flawlessmic
I'm curious what your expectations going in were. As someone who doesn't care about GT or Forza, when they announced it as GT Sport even I knew that it was basically a spinoff, which became abundantly clear leading up to launch. Things like no career and all the other stuff that was absent.
That last sentence....
You really think that if around the Switch's launch they started putting games on PC, then that wouldn't lose them sales of the hardware? Now right about now I'm sure you're ready to say that the PC software sales would outpace money lost on hardware. And you're probably right, but that is ignoring the fact that 30% of every 3rd party game on Switch goes to Nintendo. So for every system not sold, it's not simply MSRP-Production...
@1nsomniac
No, that's surround sound you're thinking of.
A. I literally gave you an example of Chivalry 2. PS4 and PS5 players cannot play together.
B. "Another question was posed on whether or not co-op would feature cross-gen, allowing PS4 players to play with friends who are on PS5. Smektala stated that it won’t be possible at launch, but Techland is “working to make it possible after launch.”"
Wanna play again?
Really sucks that me with a PS5 cannot play with my friend on PS4 until a theoretical patch drops. Really sick of big and medium sized games like this and Chivalry 2 missing the feature while an indie game like First Class Trouble can do it no problem, plus Xbox, plus PC, plus Switch and all with voice chat to boot. What the hell
@Nasdac
Yes and no. Insomniac owns the Sunset IP, and in turn now Sony does.
MS retains the exclusive publishing rights for the first game. If this deal was structured similar to Alan Wake (IP owned by Remedy) then those rights will expire after ~10 years.
GPU doesn't matter, that's the point. You're CPU bound on a 2060 or 3090 in that kind of scenario.
Acquisitions are just an investment in the next generation of upstarts 3-5 years down the line.
Imagine being this bad at reading comprehension.
They're saying they're going to play the game again DESPITE already having the plat, ergo it's not trophy hunting spurring them on, but the game itself.
I'm definitely in that boat. Not quite high end though. I had a PS4 with a 4th gen i7 and GTX 1070. Now I have a PS5 with a 10th gen i5 and a 3070. I'm set for any PS or Xbox game for a while I'd say.
As someone who didn't engage with the game's marketing and played it on release on a fairly high end PC, I actually quite enjoyed the game. Guess I'm in the wrong based on all the commentary about this game.
No, but most people have it for online play so the games are kind of a "bonus".
2019 called and wants its comment back.
Console gamers with the new systems finally understand 60fps on the new machines. Most people are now willing to take a graphics hit for a superior overall experience in terms of control response and smoother visuals.
This is actually my main issue with UE5. Everything about it from the start suggests 60fps will be impossible on 9th gen systems without extreme cutbacks making it not that far off from UE4. DF has act...
Ah, yes. Low end PC hardware is ACTUALLY what starts a new gen.
/s
@VenomUK
That's called a placebo, and here's why. GTA5's RT mode does not have RT reflections. If you're talking about the Fidelity 30fps mode, then it's possible they're just using higher resolution SSR or cubemaps. RT is only used for shadows, bud. Which you would know if you read the article/watched the video that you just commented on.
P.S. In no game do RT reflections make a game go from cartoony to realistic. They're jus...